The objective of ETDL is to provide a safe learning space for students and researchers by providing opportunities to play with emerging technologies and figure out innovative ways of implementing and integrating them to leverage teaching-learning processes. The lab is equipped with two categories of tools based on the medium of communication, where the first category comprises screen-based and head-mounted display based technologies like Augmented Reality (AR), Virtual Reality (VR), Leap Motion (for gesture control), etc. The other category is physical computing technologies enabling more tangible interactions like Lego Mindstorm, 3D printers, Arduino, Myo-armband, Cozmo robot, etc.

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ETDL
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